ACTIVITIES FROM DESIGN MINDS
What's the problem?
From Design Minds, this quick problem solving task helps students to begin identifying problems that inspire designers to create solutions.
Big Picture challenges students to be active agents for change and to think creatively to create solutions
Map the City
Teams develop wayfinding sequences, linking cafe's (or some other service) around the city
What's the story?
Students construct a story relating to a series of objects using a graphic organiser.
The Big Issues
The Big Issues activity is a whole class & small group activity that explores design artifacts, products & systems or services that have made a profound impact on social, cultural or environment outcomes.
Develop human centred scenarios that allow students to see past connections and possible future uses of products or services
The Empathy Toolbox
A toolkit that introduces empathic design, using Stanford University's research into Social Intelligence & approaches to game design
Students are presented with a problem to solve using everyday objects, prioritising solutions as they discuss.
The Big Issue 2.
Students explore and identify design problems & solutions.
Teams examine and deconstruct the stories of Coffee packaging.